I've been making a level in UDK (May update) with a small team of 4 (note that 2 of the 4 team members dropped out and turned absolutely nothing noteworthy in) in 6 weeks (about 1 day a week was committed to this project, each of my 4 courses gets 1 day and 3 days are for going to school
I assigned the outside environment to myself and another good modeller and a second team for the inside (where 2 people left and so i was forced to also make the inside at the last minute).
Regardless of all the roadblocks in this project, we have one of the best projects for LD so far that i've seen and it also left the teachers speechless (they just said they had no real comments so i'll take that as a good thing =P).
For the outside, most was created by me, with exception the back of the cathedral (the huge glass dome) and the pillars you see there that are reused on the church + the rocks were made by the other modeller who was working on the outside. I made all the materials, effects, did the lighting, color correction, gameplay, etc...
Almost everything is custom made except for the cliffs which couldn't be changed in time). Too bad it wasn't finished (largely due to half of my team leaving...), but i'm still glad we got this far.
The Images: (finaly





As you can see in image 5, the inside is empty. Just so you know, i made the walls, floor, carpet and stairs there. God i love teamwork... /sarcasm
Anyhow, now that I'm through with this, I'll be concentrating on getting some levels/scenes done in the summer for my portfolio, those will look quite a bit more finished than this.
